COURSE UNIT TITLE

: GAME THEORY IN ECONOMICS

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
IKT 5093 GAME THEORY IN ECONOMICS ELECTIVE 3 0 0 6

Offered By

Economics

Level of Course Unit

Second Cycle Programmes (Master's Degree)

Course Coordinator

PROFESSOR DOCTOR RECEP KÖK

Offered to

Economics

Course Objective

To gain the ability to develop a strategy for the real economies within the framework of industrial economics.

Learning Outcomes of the Course Unit

1   To be able to analyze dynamics for the competitiveness at the level of the industry and the company oriented to the real sector with applied methods
2   To be able to discuss game theory based strategies.
3   To be able to comprehend the concept of static and Dynamic Games of Complete and Incomplete Information.
4   To be able to discuss the similarities and differences between game theory and the findings of Efficiency measurement techniques to analyze the dynamics of the competition (DEA and SFA)
5   To develop strategies based on game theory.

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 To distinguish between efficiency and productivity concepts in competition, to discuss their differences, Production functions for the techniques of efficiency, productivity measurement: Cobb Douglas, CES, VES
2 Production functions for the techniques of efficiency, productivity measurement: Generalized production functions, non-parametric production functions and linear programming
3 Productivity and efficiency measurement methods
4 The effects model of inefficiency
5 Static games of complete information
6 Dynamic games of complete information
7 Static games of incomplete information
8 Dynamic games of incomplete information
9 Mid-term Exam
10 Mixed strategies
11 Mixed strategies
12 Sequential games
13 Applied literature of strategies of game theory
14 Evaluation of Term Project and strategy development

Recomended or Required Reading

Recep Kök, Ertuğrul Deliktaş (2003), Endüstri Iktisadında Verimlilik Ölçme ve Strateji Geliştirme Teknikleri, DEU Matbaası, Birinsi Baskı, Izmir
Ensar Yılmaz (2009), Oyun Teorisi, Literatür Yayınları, Istanbul
Robert Gibbons (1992), Game Theory for Applied Economists, Princeton University Press, New Jersey
Martin J. Osborne (2004), An Introduction to Game Theory, Oxford University Pres, New York.
Yıldırım K., Eşkinat R., Kabasakal A. (2005), Endüstriyel Ekonomi, Ekin Kitabevi, Bursa

Planned Learning Activities and Teaching Methods

The methods of game theory are used to test practical knowledgeand findings with reference of the applied literatüre and textbooks. Some methods are used which analyze applied findings from computer programs.

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 MTE MIDTERM EXAM
2 STT TERM WORK (SEMESTER)
3 FIN FINAL EXAM
4 FCG FINAL COURSE GRADE MTE * 0.20 + STT * 0.30 + FIN* 0.50
5 RST RESIT
6 FCGR FINAL COURSE GRADE (RESIT) MTE * 0.20 + STT * 0.30 + RST* 0.50


*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable.

Further Notes About Assessment Methods

None

Assessment Criteria

To be announced.

Language of Instruction

Turkish

Course Policies and Rules

To be announced.

Contact Details for the Lecturer(s)

recep.kok@deu.edu.tr

Office Hours

To be announced.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 13 3 39
Preparations before/after weekly lectures 13 2 26
Preparation for midterm exam 1 10 10
Preparation for final exam 1 25 25
Preparing assignments 2 18 36
Final 1 4 4
Midterm 1 3 3
TOTAL WORKLOAD (hours) 143

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9
LO.155555555
LO.25555555
LO.355555
LO.4555555
LO.55555555