COURSE UNIT TITLE

: GAME THEORY

Description of Individual Course Units

Course Unit Code Course Unit Title Type Of Course D U L ECTS
SIV 2008 GAME THEORY COMPULSORY 3 0 0 4

Offered By

Civil Aviation Management

Level of Course Unit

Short Cycle Programmes (Associate's Degree)

Course Coordinator

HAKAN SÖNMEZ

Offered to

Civil Aviation Management

Course Objective

The course aims to empower the student with the ability to analyze a problem regarding the Game Theory by making use of scientific economic tools, and offer policy proposals.Students are also expected to be able to scientifically criticize an article appearing in a newspaper or any other news media after taking this course or during the semester, not necessarily for exam purposes. That will prepare the student for the evercompetitive job market by helping them gain critical thinking in the scientific methodology

Learning Outcomes of the Course Unit

1   Students will be able to explain define the basic concepts and the notation of game theory
2   Students will be able to analyze the nash equilibrium in static games
3   Students will be able to explain the main equilibrium concepts of game theory like nash equilibrium, iterated elimination of strictly dominated strategies
4   Students will be able to explain the main equilibrium concepts of game theory like subgame perfect equilbirium, backwards induction
5   Students will be able to infer possible outcomes of static and dynamic games
6   Students will be able to model the strategic interaction of firms in oligopolistic market structures in the scope of game theory
7   Students will be able to estimate the results of strategic interaction of firms in oligopolistic market structures in the scope of game theory
8   Students will be able to explain the auction theory and its implications

Mode of Delivery

Face -to- Face

Prerequisites and Co-requisites

None

Recomended Optional Programme Components

None

Course Contents

Week Subject Description
1 An overview of game theory, the definition of games, classification and formulation
2 Zero-sum game; solving games: minimaks, maximin strategies
3 Introduction to perfect information and static game; dominant and sentenced strategies, explaining of the continuous elimination rules, game of prisoners dilemma
4 The best response function, perfect and imperfect dominance situations, partnerships
5 Introduction to Nash equilibrium: gender war and penalty shootout games
6 Nash equilibrium: completion of the oligopoly Cournot and Bertrant
7 Mid-Term Exam
8 Nash equilibrium: the presence of the classic game of Nash equilibrium and interpretation
9 Definition of the mixed strategy and concept of expected utility; Introducing to perfect informed dynamic game; equilibrium in expanding shaped game
10 Introduction to Nash equilibrium: gender war and penalty shootout games. Nash equilibrium: completion of the oligopoly Cournot and Bertrant
11 Backward inference, and sub-game perfect Nash equilibrium
12 Introducing to imperfect information static and dynamic games
13 Repeated games, the level of benefit minimax, maxmin; the folk theorem, auctions and bargaining theory
14 Repeated games, the level of benefit minimax, maxmin; the folk theorem, auctions and bargaining theory
15 Final Exam

Recomended or Required Reading

Textbook(s):
1) Gibbons, Robert, Game Theory for Applied Economists, Princeton University 41, New Jersey, 1992
2) Bakoğlu, H., Oyun Teorisi, Ege Üniversitesi Basımevi, Bornova- Izmir, 1991
3) Friedman, James, Game Theory with Applications to Economics, 2nd ed., Oxford University Press,1990
4) McMillan, John, Games, Strategies, and Managers. Oxford: Oxford University Press, 1992
5) Osborne, Martin, J, An Introduction to Game Theory, Oxford University Press, New York, 2004
6) H. Scott Bierman., Luis, Fernandez, Game Theory with Economic Applications, Addison- Wesley, Second Edition 1998
7) Yılmaz, E, Oyun Teorisi, Literatür Yayıncılık, 2009

Supplementary Book(s):
1) Çoban,Orhan, Endüstri Iktisadı ve Oyun Teorisi: Rekabetin Analitik Bir Incelemesi, Ekin Kitabevi Yayınları, Bursa, 2003
2) Game Theory for Applied Economists, Robert Gibbons, Princeton University Press

Planned Learning Activities and Teaching Methods

Lecturing and preparing to subjects

Assessment Methods

SORTING NUMBER SHORT CODE LONG CODE FORMULA
1 MTE MIDTERM EXAM
2 QUZ QUIZ
3 FIN FINAL EXAM
4 FCGR FINAL COURSE GRADE (RESIT) MTE * 0.40 + QZ * 0.10 + FIN * 0.50
5 RST RESIT
6 FCGR FINAL COURSE GRADE (RESIT) MTE * 0.40 + QZ * 0.10 + RST * 0.50


*** Resit Exam is Not Administered in Institutions Where Resit is not Applicable.

Further Notes About Assessment Methods

None

Assessment Criteria

To be announced.

Language of Instruction

Turkish

Course Policies and Rules

To be announced.

Contact Details for the Lecturer(s)

hakan.sonmez@deu.edu.tr

Office Hours

To be announced.

Work Placement(s)

None

Workload Calculation

Activities Number Time (hours) Total Work Load (hours)
Lectures 12 2 24
Preparation about subject 12 1 12
Preparation for midterm exam 1 12 12
Preparation for final exam 1 12 12
Preparations before/after weekly lectures 12 2 24
Reading 6 1 6
Midterm 1 2 2
Final 1 2 2
Quiz etc. 6 1 6
TOTAL WORKLOAD (hours) 100

Contribution of Learning Outcomes to Programme Outcomes

PO/LOPO.1PO.2PO.3PO.4PO.5PO.6PO.7PO.8PO.9PO.10PO.11PO.12PO.13PO.14PO.15PO.16
LO.15
LO.23
LO.34
LO.44
LO.55
LO.64
LO.73
LO.84